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Depth Cube-Based Six Degree-of-Freedom Haptic Rendering for Rigid Bodies.
Jaeha Kim
Chang-Gyu Lee
Jeha Ryu
Published in:
IEEE Trans. Haptics (2015)
Keyphrases
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high fidelity
depth map
real time
three dimensional
computer graphics
data cube
high quality
virtual environment
free viewpoint
multi dimensional
d scene
depth information
volume rendering
depth video
texture mapping
real scenes
image processing