Prediction of Churning Game Users Based on Social Activity and Churn Graph Neural Networks.
You-Jung HanJihoon MoonJiyoung WooPublished in: IEEE Access (2024)
Keyphrases
- neural network
- social media
- social skills
- prediction accuracy
- user generated
- social graphs
- user generated content
- social context
- social networking sites
- social influence
- social activities
- end users
- online social
- prediction model
- user profiles
- user activity
- game theory
- social web
- user activities
- customer churn
- social tagging
- game playing
- serious games
- social networks
- online communities
- social interaction
- virtual communities
- multi layer perceptron
- computer games
- social communities
- user interaction
- social relations
- social graph
- public space
- learning environment
- pattern recognition
- artificial neural networks
- collaborative filtering
- collaborative learning
- social network analysis
- human activities
- user experience
- bipartite graph