A Framework for the Use of Immersive Virtual Reality in Learning Environments.
Miriam MuldersJosef BuchnerMichael KerresPublished in: iJET (2020)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- learning environment
- computer graphics
- virtual reality technology
- three dimensional
- virtual space
- computer animation
- augmented reality
- multi agent
- virtual humans
- virtual museum
- image sequences
- photorealistic
- interactive virtual
- virtual training
- computer vision
- virtual reality environments
- force feedback
- image processing