Highly Immersive Telepresence with Computation Offloading to Multi-Access Edge Computing.
Younggi KimYounghyun JooHyoyoung ChoIntaik ParkPublished in: ICTC (2020)
Keyphrases
- virtual reality
- virtual environment
- efficiently computing
- multi user
- virtual world
- efficient computation
- edge detection
- access control
- data sets
- edge information
- learning environment
- data structure
- multiscale
- human computer interaction
- computer graphics
- case study
- learning experience
- information systems
- search engine
- learning algorithm
- multiple users
- real time
- disjoint paths
- virtual reality technology