Simulation Level of Detail for Virtual Humans.
Cyril BromOndrej SeryTomás PochPublished in: IVA (2007)
Keyphrases
- virtual humans
- virtual reality
- virtual environment
- virtual training
- agent model
- embodied agents
- multi party
- social skills
- virtual world
- motion capture
- face to face interaction
- dialogue management
- machine learning
- computer graphics
- hand held
- human emotion
- visual feedback
- autonomous agents
- high speed
- low cost
- viewpoint
- artificial intelligence