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Real-time and Interactive Rendering for Translucent Materials such as Human Skin.

Hiroyuki KuboYoshinori DobashiShigeo Morishima
Published in: HCI (12) (2011)
Keyphrases
  • human skin
  • subsurface scattering
  • computer graphics
  • skin color
  • global illumination
  • man made
  • vision system
  • d scene
  • finite element
  • face detection
  • color space
  • image based rendering
  • finite element model
  • ray tracing