A depth-based joints estimatio n algorithm for get up and go test using Kinect.
Enea CippitelliSamuele GasparriniEnnio GambiSusanna SpinsantePublished in: ICCE (2014)
Keyphrases
- optimal solution
- improved algorithm
- learning algorithm
- significant improvement
- worst case
- computational complexity
- preprocessing
- detection algorithm
- high accuracy
- experimental evaluation
- objective function
- matching algorithm
- computational cost
- dynamic programming
- optimization algorithm
- recognition algorithm
- multi objective
- test cases
- k means
- times faster
- video sequences
- depth images