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I Do Know What You Think I Think: Second-Order Theory Of Mind In Strategic Games Is Not That Difficult.
Ben Meijering
Hedderik van Rijn
Niels Taatgen
Rineke Verbrugge
Published in:
CogSci (2011)
Keyphrases
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game theory
nash equilibria
game tree search
multi agent decision making
higher order
knowledge management
decision making
case study
video games
key concepts
game design
game playing
learning agents
perfect information