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Game-Based Promotion of Motivation and Attention for Socio-Emotional Training in Autism.
Sven Strickroth
Dietmar Zoerner
Tobias Moebert
Anna Morgiel
Ulrike Lucke
Published in:
i-com (2020)
Keyphrases
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autistic children
training set
training process
training examples
learning tools
test set
digital educational games
game based learning
training phase
training algorithm
mobile phone
online learning
machine learning
visual attention
data sets
training samples
training data
medical domain
genetic algorithm