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A tablet game to target dyslexia screening in pre-readers.
Maria Rauschenberger
Luz Rello
Ricardo Baeza-Yates
Published in:
MobileHCI Adjunct (2018)
Keyphrases
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game theory
game playing
educational games
computer games
game play
video games
nash equilibrium
multi agent systems
virtual world
game design
target tracking
target detection
imperfect information
real time strategy games