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Using Game Technology to Automatize Neuropsychological Tests and Research in Active Aging.

Dan-Cristian RotaruSara García-HerranzManuel Freire-MoránIván Martínez-OrtizBaltasar Fernández-ManjónMa Carmen Díaz-Mardomingo
Published in: GOODTECHS (2018)
Keyphrases
  • game playing
  • cost effective
  • nash equilibrium
  • case study
  • game theory
  • computer games
  • rapid development
  • educational games
  • cooperative
  • data processing
  • multi agent
  • online game
  • pedagogical design
  • software aging