Exergaming with a pediatric exoskeleton: Facilitating rehabilitation and research in children with cerebral palsy.
Thomas C. BuleaZachary F. LernerAndrew J. GravunderDiane L. DamianoPublished in: ICORR (2017)
Keyphrases
- motor skills
- lower extremity
- human brain
- school children
- degrees of freedom
- pilot study
- young children
- joint space
- virtual reality
- human computer interaction
- children learn
- blood flow
- brain imaging
- educational software
- primary school
- multi user environment
- draw conclusions
- cognitive abilities
- ambient intelligence
- information processing
- autistic children
- case study