VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality.
Ying JiangChang YuTianyi XieXuan LiYutao FengHuamin WangMinchen LiHenry Y. K. LauFeng GaoYin YangChenfanfu JiangPublished in: SIGGRAPH (Conference Paper Track) (2024)
Keyphrases
- virtual reality
- virtual space
- virtual environment
- computer graphics
- three dimensional
- virtual world
- multi sensory
- augmented reality
- virtual humans
- interactive virtual
- image based rendering
- virtual reality technology
- computer animation
- visual data mining
- virtual training
- physical world
- photorealistic
- volume rendering
- collaborative virtual environments
- virtual museum
- haptic device
- virtual reality environments
- tangible user interface