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Parallel Morphological Endmember Extraction Using Commodity Graphics Hardware.
Javier Setoain
Manuel Prieto
Christian Tenllado
Antonio Plaza
Francisco Tirado
Published in:
IEEE Geosci. Remote. Sens. Lett. (2007)
Keyphrases
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graphics hardware
graphics processing units
volume rendering
processing speed
real time
texture mapping
parallel processing
general purpose
image based rendering
parallel computing
image processing
three dimensional
fine grained
d scene
fixed point
parallel implementation