A Study of the Student Experience in Video Conferences and Virtual Worlds as a Basis for Designing the Online Learning Experience.
Nadia NajjarArghavan EbrahimiMary Lou MaherPublished in: FIE (2022)
Keyphrases
- learning experience
- virtual world
- learning process
- immersive environments
- learning styles
- online learning environments
- virtual environment
- computer skills
- learning tools
- learning environment
- learning outcomes
- face to face interactions
- virtual learning environments
- e learning
- computer based learning
- learning resources
- mobile learning
- mixed reality
- peer assessment
- online learning
- video games
- learning opportunities
- high school students
- virtual communities
- assessment tool
- computer mediated
- mobile devices
- learning preferences
- multi user virtual environments
- learning design