The role of game jams in developing informal learning of computational thinking: a cross-european case study.
Helen BoultonBernadette SpielerAnja PetriChristian SchindlerWolfgang SlanyMaría Eugénia BeltránPublished in: CoRR (2018)
Keyphrases
- informal learning
- case study
- computational thinking
- game design
- social networking
- learning tools
- learning analytics
- everyday life
- learning environment
- social web
- computer games
- design process
- technology enhanced learning
- m learning
- mobile technologies
- artificial intelligence
- video games
- mobile learning
- educational games
- learning scenarios
- virtual world
- serious games
- game play
- instructional design
- mobile users
- social network analysis
- learning opportunities
- learning objectives