Design Gamification Strategies in a Digital Learning Environment: The Impact on Students.
Francesco FlorisValeria FradianteMarina MarchisioSergio RabellinoPublished in: GALA (2023)
Keyphrases
- learning environment
- learning activities
- learning outcomes
- e learning
- educational environment
- inquiry based learning
- cognitive apprenticeship
- distance learning
- learning experience
- design process
- collaborative learning environment
- student learning
- active participation
- learning styles
- engineering students
- user interface
- learning process
- cognitive tools
- online learning environment
- tablet pc
- high school students
- science education
- learning community
- high school
- user experience