An EEG-based mind controlled virtual-human obstacle-avoidance platform in three dimensional virtual environment.
Chunhui ZhaoZhijun ZhangYuanqing LiXin PanJun QuZiyi YanPublished in: NER (2017)
Keyphrases
- virtual environment
- virtual humans
- obstacle avoidance
- virtual reality
- three dimensional
- mobile robot
- path planning
- haptic interaction
- virtual world
- virtual training
- computer graphics
- visually guided
- physical environment
- autonomous vehicles
- real time
- motion planning
- artificial intelligence
- virtual characters
- augmented reality
- mixed reality
- d objects
- image sequences
- visual feedback
- mental states
- interaction model
- haptic device
- dynamic environments
- fuzzy logic controller
- multi robot
- closed loop
- multi modal
- multi view
- object recognition
- video sequences