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Development and evaluation of Fingu: a mathematics iPad game using multi-touch interaction.
Wolmet Barendregt
Berner Lindström
Elisabeth Rietz-Leppänen
Ingemar Holgersson
Torgny Ottosson
Published in:
IDC (2012)
Keyphrases
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multi touch
multi user
digital signage
game theory
hardware and software
game development
mobile devices
dialogue games
virtual world
multi channel
social learning
software engineering
mobile games
human computer interaction
computer games
real time
data management
interface design
expert systems