DiReC: distributing the render cache to PC-clusters for interactive environments.
Nils BeckAndré HinkenjannPublished in: VRST (2005)
Keyphrases
- clustering algorithm
- user friendly
- query processing
- dynamic environments
- self organizing maps
- interactive systems
- user interaction
- synthetic characters
- hit rate
- virtual reality
- personal computer
- hierarchical clustering
- data access
- real world
- unsupervised clustering
- prefetching
- data clustering
- hierarchical structure
- graph clustering
- data structure
- website
- density based clustering
- overlapping clusters
- data mining
- web caching
- data sets