Exploring the value of audience collaboration and game design in immersive virtual learning environments.
Panagiotis ApostolellisThanasis DaradoumisPublished in: IDC (2010)
Keyphrases
- virtual learning environments
- game design
- virtual world
- learning experience
- virtual environment
- video games
- serious games
- learning environment
- game play
- game based learning
- virtual reality
- educational games
- learning materials
- immersive virtual environments
- computer games
- synthetic characters
- design process
- e learning
- learning tools
- game development
- learning process
- learning styles
- learning scenarios
- learning resources
- learning outcomes
- computational thinking
- learning strategies
- blended learning
- mobile learning
- learning games
- teaching methods
- databases
- student engagement
- user interface
- computer supported collaborative learning
- online learning
- authoring tool