Assessing customized product design using virtual human and imposed motion.
Shengfeng QinGeorge PanayiotouPin ZhangPublished in: ICAC (2011)
Keyphrases
- product design
- virtual humans
- motion capture
- conceptual design
- design process
- manufacturing process
- virtual reality
- haptic interaction
- image sequences
- customer satisfaction
- life cycle
- mass customization
- human motion
- concurrent engineering
- virtual environment
- human body
- product development
- space time
- computer graphics
- virtual world
- multi party
- agent model
- creative design
- case study
- knowledge engineering
- motion segmentation
- human computer interaction
- feature points
- knowledge management
- spatio temporal
- information technology
- video sequences
- three dimensional
- machine learning
- real time