Real-time virtual environment signal extraction and denoising using programmable graphics hardware.
Yang SuZhijie XuXiangqian JiangPublished in: Int. J. Autom. Comput. (2009)
Keyphrases
- virtual environment
- programmable graphics hardware
- denoising
- processing speed
- real time
- virtual reality
- virtual world
- wavelet packet
- computer graphics
- physical environment
- real environment
- haptic feedback
- image processing
- virtual characters
- image denoising
- dynamic programming
- interaction model
- dense disparity map
- serious games
- times faster
- stereo matching
- detection accuracy
- virtual humans
- social interaction
- haptic interaction
- haptic device
- optical flow