Exploring Terminology for Perception of Motion in Virtual Reality.
Francesco SoaveAkshatha Padma KumarNick Bryan-KinnsIldar FarkhatdinovPublished in: Conference on Designing Interactive Systems (2021)
Keyphrases
- virtual reality
- computer animation
- virtual environment
- visual perception
- augmented reality
- computer graphics
- three dimensional
- virtual world
- image sequences
- visual motion
- virtual reality technology
- virtual museum
- photorealistic
- optical flow
- interactive virtual
- human motion
- camera motion
- virtual training
- motion tracking
- virtual humans
- machine learning
- virtual space
- virtual reality environments
- motion capture
- space time
- moving objects
- digital libraries
- robot manipulators
- inverse kinematics
- virtual laboratory
- position and orientation
- multi user
- visual data mining
- motion planning
- perceptual information
- mobile robot