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Virtual 3-D interface system via hand motion recognition from two cameras.
Kiyofumi Abe
Hideo Saito
Shinji Ozawa
Published in:
IEEE Trans. Syst. Man Cybern. Part A (2002)
Keyphrases
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motion recognition
human motion
input device
video sequences
virtual camera
virtual environment
augmented reality
human actions
motion patterns
user interface
image sequences
viewpoint
low dimensional
motion capture