Mindful Gaming: User Experiences with Headspace and Walden, a Game.
Matthew HamiltonBetsy DiSalvoTracy FullertonPublished in: HCI (29) (2021)
Keyphrases
- user experience
- game play
- computer games
- video games
- educational games
- game players
- game based learning
- digital games
- multi player
- game design
- game playing
- serious games
- user interface
- mobile games
- end users
- user behavior
- user interaction
- user engagement
- game development
- game theory
- learning games
- nash equilibrium
- e learning
- learning tools
- virtual world
- recommender systems
- learning environment
- knowledge base