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Creating awareness on bullying and cyberbullying among young people: Validating the effectiveness and design of the serious game Conectado.

Antonio Calvo-MorataCristina Alonso-FernándezManuel FreireIván Martínez-OrtizBaltasar Fernández-Manjón
Published in: Telematics Informatics (2021)
Keyphrases
  • serious games
  • design principles
  • case study
  • neural network
  • virtual environment
  • design process
  • database
  • machine learning
  • metadata
  • database management systems
  • engineering design