Gaming Insight: Conversion of Popular Sedentary Games into Motion-Based Form.
Mohsinul KabirQuazi Fahim Faisal DhrubaHasan MahmudMd. Kamrul HasanAhsan Rejwan ZamanPublished in: Int. J. Hum. Comput. Interact. (2020)
Keyphrases
- computer games
- video games
- educational games
- game play
- image sequences
- mobile phone
- space time
- digital games
- camera motion
- motion detection
- motion analysis
- game players
- optical flow
- motion tracking
- game based learning
- mobile games
- spatial and temporal
- motion model
- serious games
- motion planning
- game design
- game playing
- learning games
- three dimensional
- games played
- game theoretic
- human motion
- motion field
- game theory
- feature points
- motion estimation
- spatio temporal