A survey of 3D object selection techniques for virtual environments.
Ferran ArgelaguetCarlos AndújarPublished in: Comput. Graph. (2013)
Keyphrases
- d objects
- virtual environment
- virtual reality
- viewpoint
- virtual world
- object recognition
- multi view
- pose estimation
- computer graphics
- multiple views
- shape descriptors
- collision detection
- cad models
- three dimensional
- multi user
- line drawings
- image contours
- role play
- d mesh
- range data
- partial matching
- object classes
- virtual space
- pose normalization
- physically plausible
- geometric models
- computer vision
- virtual characters
- object representation
- virtual learning environments
- serious games
- machine learning