Subliminal advertising in shooter games: recognition effects of textual and pictorial brand logos.
Koos C. M. NuijtenAnouk De RegtLicia CalviAllerd PeetersPublished in: Int. J. Arts Technol. (2013)
Keyphrases
- game play
- recognition rate
- recognition accuracy
- object recognition
- automatic recognition
- recognition process
- recognition algorithm
- feature extraction
- educational games
- game theory
- game playing
- image recognition
- pattern recognition
- video games
- computer games
- activity recognition
- visual recognition
- social networks
- digital games
- serious games
- learning experience
- keywords
- website