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To Design, or To Redesign?: Juxtaposing Creation and Play in Game Design.
Luis E. Pérez-Cortés
Elisabeth Gee
Taylor Kessner
Published in:
ICLS (2020)
Keyphrases
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design process
game design
case study
experiential learning
educational games
video games
learning games
game based learning
user interface
computer games
e learning
computer assisted
software architecture
user behavior
business process
game engine
idea generation
playing games