Applying Instructional Design Principles on Augmented Reality Cards for Computer Science Education.
Josef BuchnerMichael KerresPublished in: EC-TEL (2020)
Keyphrases
- augmented reality
- design principles
- instructional design
- computer science education
- user interface
- software engineering
- computer science
- human computer interaction
- virtual reality
- educational technology
- serious games
- design process
- learning outcomes
- game development
- design patterns
- learning processes
- database design
- knowledge base
- data mining