Blister: GPU-based rendering of Boolean combinations of free-form triangulated shapes.
John HableJarek RossignacPublished in: ACM Trans. Graph. (2005)
Keyphrases
- free form
- graphics hardware
- free form surfaces
- ray casting
- image based rendering
- shape registration
- implicit surfaces
- shape analysis
- computer graphics
- real time
- volume rendering
- graphics processors
- shape descriptors
- complex scenes
- collision detection
- geometric models
- texture mapping
- shape model
- photorealistic
- shape variations
- complex shapes
- surface reconstruction
- fourier descriptors
- surface features
- shape matching