Effects of Handheld Games on Students Learning in Mathematics.
Namsoo ShinCathleen A. NorrisElliot SolowayPublished in: ICLS (2006)
Keyphrases
- students learning
- grade students
- game based learning
- student learning
- science education
- learning platform
- learning outcomes
- mobile phone
- language learning
- video games
- game design
- elementary school
- high school
- mobile devices
- science learning
- collaborative learning
- cooperative
- game playing
- serious games
- educational games
- computer games
- statistically significant
- cognitive style
- virtual world