Scoring Integrated Meaningful Play in Story-Driven Games with Q-Learning.
Alan BettisDanielle NewberryHector Muñoz-AvilaPublished in: AIIDE Workshops (2020)
Keyphrases
- game playing
- temporal difference learning
- reinforcement learning
- online game
- games played
- cooperative
- imperfect information
- game theory
- computer games
- adventure game
- multi agent
- data driven
- learning algorithm
- state space
- game players
- game tree search
- machine learning
- function approximation
- nash equilibrium
- game design
- multi player
- optimal policy
- game mechanics
- game play
- educational games
- board game
- nash equilibria
- model free
- multiagent learning
- game tree
- general game playing
- two player games
- opponent modeling
- card game
- learning environment
- story telling
- playing games
- game based learning