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Workshop Design for Hands-on Exploration Using Soft Robotics and Onomatopoeia.

Young Ah SeongHiroshi SugiharaRyuma NiiyamaYasuaki KakehiYoshihiro Kawahara
Published in: IEEE Pervasive Comput. (2020)
Keyphrases
  • artificial intelligence
  • software architecture
  • design space
  • computer vision
  • real life
  • design process
  • machine learning
  • user interface
  • building blocks
  • computer aided
  • learning tools
  • engineering design