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Using game analytics to evaluate puzzle design and level progression in a serious game.
Drew Hicks
Michael Eagle
Elizabeth Rowe
Jodi Asbell-Clarke
Teon Edwards
Tiffany Barnes
Published in:
LAK (2016)
Keyphrases
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serious games
game engine
design principles
game development
video games
game play
game design
computer games
virtual environment
educational games
case study
data mining
database
object oriented
design process
big data
collaborative learning