Validating Game-based Measures of Implicit Science Learning.
Elizabeth RoweJodi Asbell-ClarkeMichael EagleAndrew HicksTiffany BarnesRebecca BrownTeon EdwardsPublished in: EDM (2016)
Keyphrases
- science learning
- digital educational games
- science education
- student learning
- pilot study
- learning tools
- elementary school
- science students
- science instruction
- middle school
- collaborative inquiry
- technology enhanced
- high school students
- learning environment
- concept mapping
- mobile learning
- learning algorithm
- collaborative learning