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The Design of Projects and Contests - the Rules of the Game.
Rolf Faste
Bernard Roth
Published in:
J. Robotics Mechatronics (1998)
Keyphrases
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case study
design process
multi agent
user interface
building blocks
classification rules
game theory
video games
design tools
game theoretic
knowledge based systems
virtual world
rule sets
online game
nash equilibria
game development