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A framework for the design and integration of collaborative classroom games.

Alejandro EcheverríaCristian García-CampoMiguel NussbaumFrancisca GilMarco VillaltaMatías AmésticaSebastián Echeverría
Published in: Comput. Educ. (2011)
Keyphrases
  • conceptual framework
  • design principles
  • design process
  • collaborative learning
  • software architecture
  • case study
  • learning environment
  • idea generation
  • cooperative
  • learning activities
  • design patterns
  • activity theory