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An sEMG-Controlled 3D Game for Rehabilitation Therapies: Real-Time Time Hand Gesture Recognition Using Deep Learning Techniques.
Nadia Nasri
Sergio Orts-Escolano
Miguel Cazorla
Published in:
Sensors (2020)
Keyphrases
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deep learning
unsupervised learning
unsupervised feature learning
machine learning
mental models
restricted boltzmann machine
deep architectures
weakly supervised
feature extraction
pairwise
viewpoint
medical devices