Real-time GPU color-based segmentation of football players.
Miguel Angel Montañés LabordaEnrique F. Torres MorenoJesús Martínez del RincónJosé Elías Herrero JarabaPublished in: J. Real Time Image Process. (2012)
Keyphrases
- real time
- graphics hardware
- segmentation algorithm
- level set
- gpu accelerated
- gpu implementation
- segmentation method
- image segmentation
- motion segmentation
- fully automatic
- low cost
- segmentation accuracy
- volume rendering
- object recognition
- vision system
- medical images
- region growing
- multiscale
- parallel implementation
- graphics processing units
- volume data
- energy function
- edge detection
- game theory
- control system
- programmable graphics hardware