Essential features of serious games design in higher education: Linking learning attributes to game mechanics.
Petros LamerasSylvester ArnabIan DunwellCraig D. StewartSamantha ClarkePanagiotis PetridisPublished in: Br. J. Educ. Technol. (2017)
Keyphrases
- higher education
- serious games
- hybrid learning
- online learning
- mobile learning
- design principles
- educational contexts
- learning in higher education
- essential features
- blended learning
- tertiary education
- learning technologies
- networked learning
- distance learning
- digital games
- e learning
- learning design
- game play
- corporate training
- virtual environment
- reinforcement learning
- technology enhanced
- learning process
- hong kong
- game mechanics
- learning scenarios
- learning algorithm
- multi user virtual environments
- knowledge practices
- game design
- design process
- learning systems
- user interface
- computer mediated
- educational games
- m learning
- learning tools