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Real-time Rendering of 3D Clouds.

Pantelis ElinasWolfgang Stuerzlinger
Published in: J. Graphics, GPU, & Game Tools (2000)
Keyphrases
  • real time rendering
  • computer graphics
  • image synthesis
  • image based rendering
  • cloud computing
  • gpu implementation
  • frame rate
  • real time
  • d scene
  • general purpose
  • free form
  • high speed
  • computer systems