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VR Menus: Investigation of Distance, Size, Auto-scale, and Ray Casting vs. Pointer-Attached-to-Menu.

Kaushik DasChristoph W. Borst
Published in: ISVC (1) (2010)
Keyphrases
  • ray casting
  • virtual reality
  • volume rendering
  • volume visualization
  • volume data
  • virtual environment
  • virtual world
  • scale space
  • general purpose
  • distance function
  • missing data
  • computer assisted
  • gpu implementation