Selective Timewarp Based on Embedded Motion Vectors for Interactive Cloud Virtual Reality.
Thanh Cong NguyenSanghyun KimJu-Hyung SonJi-Hoon YunPublished in: IEEE Access (2019)
Keyphrases
- virtual reality
- motion vectors
- motion compensation
- motion estimation
- video sequences
- virtual environment
- video coding
- motion field
- computational complexity
- computer graphics
- video data
- compressed domain
- augmented reality
- reference frame
- virtual world
- macroblock
- virtual humans
- multi sensory
- bit rate
- block matching
- motion compensated
- prediction error
- cloud computing
- video compression
- error concealment
- three dimensional
- visual data mining
- virtual reality technology
- motion estimation algorithm
- frame interpolation
- virtual museum
- photorealistic
- virtual space
- computer animation
- collaborative virtual environments
- interactive virtual
- machine learning
- motion compensated frame interpolation
- block size
- image sequences
- image processing