Wiimote squash: comparing DTW and WFM techniques for 3D gesture recognition.
Muhammad TahirTahir Mustafa MadaniSheikh ZiauddinMuhammad Arshad AwanWaqar Hussain RanaPublished in: Int. Arab J. Inf. Technol. (2014)
Keyphrases
- gesture recognition
- human computer interaction
- hand gestures
- dynamic time warping
- sign language recognition
- hidden markov models
- human robot interaction
- virtual reality
- sign language
- skin detection
- automatic face
- hand gesture recognition
- hand tracking
- human machine interface
- stereo camera
- kinect sensor
- recursive neural networks
- depth data
- depth cameras
- gaze tracking
- distance measure
- multi view
- object oriented
- three dimensional
- sign recognition
- artificial intelligence