Penguin hockey: a virtual reality game system for children.
Akihiko ShiraiShoichi HasegawaYasuharu KoikeMakoto SatoPublished in: IWEC (2002)
Keyphrases
- virtual reality
- virtual world
- computer games
- virtual environment
- educational games
- tangible user interface
- card game
- virtual space
- autistic children
- video games
- augmented reality
- computer graphics
- three dimensional
- photorealistic
- game playing
- game theory
- multi user
- virtual reality technology
- virtual humans
- computer animation
- elementary school students
- virtual museum
- interactive virtual
- digital libraries
- virtual laboratory
- multi sensory
- search engine optimization
- collaborative virtual environments
- computer interface