Use of Augmented Reality to Support Education - Creating a Mobile E-learning Tool and using it with an Inquiry-based Approach.
Walter J. RezendeEduardo S. AlbuquerqueAna Paula AmbrosioPublished in: CSEDU (1) (2017)
Keyphrases
- augmented reality
- e learning
- mobile augmented reality
- mobile learning
- technology supported
- learning environment
- technology enhanced learning
- mixed reality
- learning games
- knowledge management
- m learning
- virtual reality
- higher education
- distance learning
- learning experience
- multi user
- human computer interaction
- real scenes
- real environment
- virtual objects
- head mounted display
- learning technologies
- mobile devices
- user interface
- live video
- camera tracking
- learning activities
- online learning
- learning objects
- computer vision
- tangible interaction
- mobile applications
- learning management systems
- field of view
- context aware
- learning process