GPU based ARAP Deformation using Volumetric Lattices.
Michael ZollhöferEzgi SertGünther GreinerJochen SüßmuthPublished in: Eurographics (Short Papers) (2012)
Keyphrases
- deformable mesh
- mass spring model
- graphics hardware
- graphics processors
- deformable objects
- collision detection
- parallel computation
- three dimensional
- times faster
- range data
- image registration
- deformation field
- finite element method
- data sets
- nonrigid registration
- volumetric data
- image sequences
- neural network
- strain energy
- conformal geometric algebra
- coarse to fine strategy
- surface registration
- finite element model
- parallel implementation